Index
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W
- Wall - Class in nz.ac.vuw.ecs.swen225.gp22.domain
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Represents a wall, the main tile that will obstruct the player.
- Wall - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp22.renderer.Img
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The image for a wall tile.
- Wall(Maze.Point) - Constructor for class nz.ac.vuw.ecs.swen225.gp22.domain.Wall
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Default constructor, sets the position of the tile, and obstructiveness to true.
- WINDOW_HEIGHT - Static variable in class nz.ac.vuw.ecs.swen225.gp22.util.GameConstants
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Height of window.
- WINDOW_SIZE - Static variable in class nz.ac.vuw.ecs.swen225.gp22.util.GameConstants
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Dimension of full window.
- WINDOW_WIDTH - Static variable in class nz.ac.vuw.ecs.swen225.gp22.util.GameConstants
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Width of window.
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