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K

Key - Class in nz.ac.vuw.ecs.swen225.gp22.domain
Represents a tile with a key on it, which the player can pick up by walking onto the tile.
Key(Maze.Point, ColorableTile.Color) - Constructor for class nz.ac.vuw.ecs.swen225.gp22.domain.Key
Default constructor, sets the position and color of the tile, and obstructiveness to false.
keyCount() - Method in class nz.ac.vuw.ecs.swen225.gp22.domain.Player
 
keyPickupTest() - Method in class nz.ac.vuw.ecs.swen225.gp22.domain.DomainTest
Checks that the player can correctly pickup a key.
keyPressed(KeyEvent) - Method in class nz.ac.vuw.ecs.swen225.gp22.app.Keys
 
keyReleased(KeyEvent) - Method in class nz.ac.vuw.ecs.swen225.gp22.app.Keys
 
Keys - Class in nz.ac.vuw.ecs.swen225.gp22.app
To map key events to actions.
Keys() - Constructor for class nz.ac.vuw.ecs.swen225.gp22.app.Keys
 
keyTyped(KeyEvent) - Method in class nz.ac.vuw.ecs.swen225.gp22.app.Keys
 
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