Index
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K
- Key - Class in nz.ac.vuw.ecs.swen225.gp22.domain
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Represents a tile with a key on it, which the player can pick up by walking onto the tile.
- Key(Maze.Point, ColorableTile.Color) - Constructor for class nz.ac.vuw.ecs.swen225.gp22.domain.Key
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Default constructor, sets the position and color of the tile, and obstructiveness to false.
- keyCount() - Method in class nz.ac.vuw.ecs.swen225.gp22.domain.Player
- keyPickupTest() - Method in class nz.ac.vuw.ecs.swen225.gp22.domain.DomainTest
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Checks that the player can correctly pickup a key.
- keyPressed(KeyEvent) - Method in class nz.ac.vuw.ecs.swen225.gp22.app.Keys
- keyReleased(KeyEvent) - Method in class nz.ac.vuw.ecs.swen225.gp22.app.Keys
- Keys - Class in nz.ac.vuw.ecs.swen225.gp22.app
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To map key events to actions.
- Keys() - Constructor for class nz.ac.vuw.ecs.swen225.gp22.app.Keys
- keyTyped(KeyEvent) - Method in class nz.ac.vuw.ecs.swen225.gp22.app.Keys
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