Index

A B C D E F G H I K L M N O P R S T U V W X Y 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

R

Recorder - Class in nz.ac.vuw.ecs.swen225.gp22.recorder
The recorder for the game.
Recorder(int, int) - Constructor for class nz.ac.vuw.ecs.swen225.gp22.recorder.Recorder
Create a new recorder.
Red - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp22.domain.ColorableTile.Color
Represents a red color value.
RedKey - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp22.renderer.Img
The red key image.
RedKeyNB - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp22.renderer.Img
The red key image without background for inventory display.
RedLockedDoor - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp22.renderer.Img
The red locked door image.
redoTest() - Method in class nz.ac.vuw.ecs.swen225.gp22.domain.DomainTest
Checks that an action can be redone properly.
removeObserver(Observer<S>) - Method in class nz.ac.vuw.ecs.swen225.gp22.domain.Observable
Removes an Observer from the list of observers.
replayPhase() - Method in class nz.ac.vuw.ecs.swen225.gp22.app.Base
Creates and runs re-player window.
resetFocus() - Method in class nz.ac.vuw.ecs.swen225.gp22.app.Base
Resets focus to Base window (not pop-up).
resetItems() - Method in class nz.ac.vuw.ecs.swen225.gp22.domain.Player
Clears all the keys that the player has.
resetTile(Maze.Point) - Static method in class nz.ac.vuw.ecs.swen225.gp22.domain.Maze
Sets the Tile object at a given point to ground.
resumeGame() - Static method in class nz.ac.vuw.ecs.swen225.gp22.persistency.Load
Load saved game from xml.
Right - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp22.domain.Entity.Direction
Represents a vector going right.
runClosePhase() - Method in class nz.ac.vuw.ecs.swen225.gp22.app.Base
Remove all components in window, clears list and stops timer.
A B C D E F G H I K L M N O P R S T U V W X Y 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form