Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
R
- Recorder - Class in nz.ac.vuw.ecs.swen225.gp22.recorder
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The recorder for the game.
- Recorder(int, int) - Constructor for class nz.ac.vuw.ecs.swen225.gp22.recorder.Recorder
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Create a new recorder.
- Red - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp22.domain.ColorableTile.Color
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Represents a red color value.
- RedKey - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp22.renderer.Img
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The red key image.
- RedKeyNB - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp22.renderer.Img
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The red key image without background for inventory display.
- RedLockedDoor - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp22.renderer.Img
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The red locked door image.
- redoTest() - Method in class nz.ac.vuw.ecs.swen225.gp22.domain.DomainTest
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Checks that an action can be redone properly.
- removeObserver(Observer<S>) - Method in class nz.ac.vuw.ecs.swen225.gp22.domain.Observable
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Removes an Observer from the list of observers.
- replayPhase() - Method in class nz.ac.vuw.ecs.swen225.gp22.app.Base
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Creates and runs re-player window.
- resetFocus() - Method in class nz.ac.vuw.ecs.swen225.gp22.app.Base
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Resets focus to Base window (not pop-up).
- resetItems() - Method in class nz.ac.vuw.ecs.swen225.gp22.domain.Player
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Clears all the keys that the player has.
- resetTile(Maze.Point) - Static method in class nz.ac.vuw.ecs.swen225.gp22.domain.Maze
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Sets the Tile object at a given point to ground.
- resumeGame() - Static method in class nz.ac.vuw.ecs.swen225.gp22.persistency.Load
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Load saved game from xml.
- Right - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp22.domain.Entity.Direction
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Represents a vector going right.
- runClosePhase() - Method in class nz.ac.vuw.ecs.swen225.gp22.app.Base
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Remove all components in window, clears list and stops timer.
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form