Class BouncyPad
java.lang.Object
nz.ac.vuw.ecs.swen225.gp22.domain.Tile
nz.ac.vuw.ecs.swen225.gp22.domain.BouncyPad
Represents a tile that makes the player jump by 2 tiles
 in a direction.
- Author:
 - Abdul
 
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Constructor Summary
ConstructorsConstructorDescriptionBouncyPad(Maze.Point tilePos, Entity.Direction dir) Default constructor, sets the position of the tile, obstructiveness to false, and the direction of the bounce pad. - 
Method Summary
Methods inherited from class nz.ac.vuw.ecs.swen225.gp22.domain.Tile
getPos, isObstructive, setObstructive, setPos 
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Constructor Details
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BouncyPad
Default constructor, sets the position of the tile, obstructiveness to false, and the direction of the bounce pad.- Parameters:
 tilePos- Point to set the position field to.dir- The Direction the player will get bounced in.
 
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Method Details
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getDir
- Returns:
 - The Direction the player will get bounced in.
 
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deleteTile
public void deleteTile()Description copied from class:TileCalled when a tile is removed or replaced. This method is not abstract because not all tiles will need special code to run on deletion.- Overrides:
 deleteTilein classTile
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toString
 
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